Install

Requirements

  • Unity 6.0 to 6.7 (6000.0 to 6000.7). Unity 7 is not supported yet.

  • The Universal Render Pipeline (URP) or the High Definition Render Pipeline (HDRP).

  • A desktop platform: Windows, macOS or Linux. Mobile and web builds are not supported.

Worldprint also needs two Unity packages, Newtonsoft Json and Unity UI (ugui). Unity installs them for you.

Import the package

Open Window > Package Manager, choose My Assets, find Worldprint, then click Download and Import. Keep all files ticked and confirm.

When the import is done, Unity compiles the scripts. After that you can bake your first map.

Where things show up

Menu

What it does

Window > Worldprint

Opens the Worldprint window: bake the scene, preview the map, pick a theme. See The Worldprint window.

Tools > Worldprint > Bake Scene Map

Opens the window and starts a bake.

Tools > Worldprint > Detect Map Objects

Marks the trees, water and buildings of the scene. See The Worldprint window.

GameObject > Worldprint

Adds a map to the scene: Map (Full Screen), Minimap, Minimap (Square) or World Map.

Component > Worldprint

The components you put on your objects, such as Map Building and Map Tree. See Mark up your scene.

New here? Follow Start in 3 steps.